hiltpatch.blogg.se

Mudrunner mod converter saying out of memory
Mudrunner mod converter saying out of memory






  1. MUDRUNNER MOD CONVERTER SAYING OUT OF MEMORY FULL
  2. MUDRUNNER MOD CONVERTER SAYING OUT OF MEMORY MODS

Vid .Interface.MessageBoxShow(String text, String caption) Vid .ShowCore(IWin32Window owner, String text, String caption, MessageBoxButtons buttons, MessageBoxIcon icon, MessageBoxDefaultButton defaultButton, MessageBoxOptions options, Boolean showHelp) Vid .MessageBox(HandleRef hWnd, String text, String caption, Int32 type)

MUDRUNNER MOD CONVERTER SAYING OUT OF MEMORY FULL

Read underflow 9 of 5 bytes caused by CalamityMod in HandlePacket (see server.log for full trace)Įxception of type 'System.OutOfMemoryException' was thrown. : Index was outside the bounds of the array. I'll give it another few days before I says it works fully. : Silently Caught Exception:Īt (IPrincipal principal, StackCrawlMark& stackMark)Īt (StackCrawlMark& stackMark)Īt () in MagicStorage\CraftingGUI.cs:line 817Īt () in MagicStorage\StorageGUI.cs:line 363Īt (Int32 i, Int32 j) in MagicStorage\Components\StorageAccess.cs:line 108Īt (Int32 i, Int32 j)Īt (Int32 myX, Int32 myY)Īt (Int32 myX, Int32 myY)Īt ()Īt (GameTime gameTime)Īt (GameTime gameTime)

mudrunner mod converter saying out of memory

MUDRUNNER MOD CONVERTER SAYING OUT OF MEMORY MODS

So you're unlikely to be able to run more than two of them at the same time alongside a small number of quality of life mods on the 32-bit tModLoader. Disabling smaller mods isn't going to lower the amount of memory being used by much when you're trying to run several large content mods at once.Ĭalamity, Elements Awoken, Shadows of Abaddon Mod (formerly known as Sacred Tools), and Thorium are all large content mods. Well if you're tired of it happening the only solution is to disable some of your larger content mods or switch to using the 64-bit tModLoader which allows using more mods. This isn't the first time but I'm tired of it happening. Originally posted by DexterOdium:It's random when it happens. I have disabled Bosschecklist, and hamstar helpers have been disabled, but I haven't played yet to see if it still crashes. Wing slot is new and crashes happened before it.

mudrunner mod converter saying out of memory mudrunner mod converter saying out of memory

This isn't the first time but I'm tired of it happening.īossChecklist, Calamity, ElementsAwoken, Hamstar helpers, MagicStorage, MacstacExtra, RecipeBrowser, SacredTools, ThoriumMod, VienMiner, WingSlot, WMITF You'll have to find which mod is consuming lots of memory, and contact the devs or remove it. System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.Īt System.GC._ReRegisterForFinalize(Object o)Īt System.GC.ReRegisterForFinalize(Object obj)Īt .Texture2D.GetManagedObject(IDirect3DTexture9* pInterface, GraphicsDevice pDevice, UInt32 pool)Īt .TextureCollection.get_Item(Int32 index)Īt .Texture2D.CopyData(Int32 level, Nullable`1 rect, T data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)Īt .SetWaveMaskData(Texture2D& texture)Īt .StepLiquids()Īt .PreDraw(GameTime gameTime)Īt (GameTime gameTime)Īt .DrawFrame()Īt .HostIdle(Object sender, EventArgs e)Īt .OnIdle()Īt .RunOneFrame()Īt .ApplicationIdle(Object sender, EventArgs e)Īt .(Int32 grfidlef)Īt .(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)Īt .ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)Īt .ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)Īt .Run(Form mainForm)Īt .Run()Īt .RunGame(Boolean useBlockingRun)Īt (String args, Boolean monoArgs)Īt (String args)








Mudrunner mod converter saying out of memory